Cult of the Yellow Sign expands

In the last game, I fielded the first of my newly painted figures – a Ranger that had replaced an archer that had been killed.

I did up two Rangers as my plan is to steadily replace the low level grunts with more effective ones.

I started mixing the Cultist and Soldiers plastics for Frostgrave. Both sets are fully compatible which makes kit bashing very easy.

To distinguish between Archers and Rangers I used two simple methods.

The cultist plastics come with different, and smaller bows than the soldiers that was the first obvious difference.

And then I painted the hoods of the ordinary grunts with Foundry Buff Leather, and the Rangers with Foundry Yellow.

You can guess which is which !

the Thugs are also being upgraded to Treasure Hunters. Again, I mixed the two plastic sets.

I think the lanterns which I am using as a marker across all my war bands need a slightly brighter orange which I’ll try next time around.

Again, yellow hoods for these upgraded minions.

A Cultist Knight – metal figure by Northstar. I haven’t actually bought this for the war band but as I had the paints out…

Might do another layer of highlighting on the armour which is still a bit dark.

After this I have his brother the Cultist templar, and a couple more plastics to do and I should be good (or EVIL) for this war band.

FG: The Living Museum II (Part Two)

John Wayne, my zombie went down, and a mad free for all kicked off.

Branjelina the Banshee then put down another one of my thugs, and now there was a treasure chest within reach…

Our was it ?

My Captain smashed one of the statues, but another one craftily activated by men, attacked Branjelina from behind.

Branjelina was on a roll, smashed the statue, and then decked my captain leaving a nervous thief holding the treasure chest.

Only for my marksman to roll a 20, and do away with Branjelina !

High octane stuff, so we re-staged the scene with all the casualties piled up to show just how bloody the battle had been.

Elsewhere, my dog was crushed by a statue, who then attacked the enemy construct and locked it in combat for three rounds.

Donny II, newly summoned did what no Imp had done before, and felled a living statue, newly emboldened, he leapt into combat with another construct of the enemy along with my surviving archer (minions were by now in short supply), and was cruelly felled with one blow !

This was FAKE NEWS.

And then my archer went down.

Meanwhile, KIY and Klotilda had escaped off the board along with three minions and treasure chests.

the game was over with both sides having got three treasure chests.

However,Jim was the winner having decked 4 of the statues thus gaining more XP.

Great game and nice to get back to basics. 🙂

FG: The Living Museum II (Part One)

Probably the first game of Frostgrave I ever played with Jon, and its taken until now for me to have the scenery to revisit it. It was also fortunately a scenario that Jim had not played.

So escaping the coven of goat fanatics, I ventured forth with scenery to Jim’s gaff.

Jim was keen on the Numinous Occulum !
To begin with. 😉

The first outing for the Heroquest statues.

The Cult of the Yellow Sign prepare for combat.

For giggles, I started off summoning an Imp right in front of the enemy’s Apprentice, little Donny cackling evilly “Covefefe” got charged by Brangelina the Banshee, and didn’t last long.

A battle of wills developed in the centre, as the wizards both sued Telekenisis to move treasure chests towards their waiting minions, and we played a game of how to trigger the statues behind/int he midst of the enemy by timing our actual picking up of the treasure chests.

I sited my marksman in the Occulum, form where he had a good view of the main part of the battle.

I won the first round of initiative, and thereafter lost all but one other roll for initiative (quell surprise), which allowed my forces to get to the first row of statues first.

And also allowed the enemy archers to down one of my thugs (bottom right).

I got my own back, when my war hound had the ‘nada of one of the enemy fighters, only for one of the living statues to be animated and attack the hound.

On my right flank, a big fight started brewing. Ji had one chest, and I had one. the battle of telekinesis was happening in the middle, but there were a couple of chests awaiting collection.

My marksman took down the incoming bear (represented by the scorpion), but I had a living statue and Brangelina the Banshee to deal with, and more incoming enemy forces…

(To be cont’d)

Genie & Lamp

Just a quick one, clearing the deck before a games session on Saturday when I’ll need some more hoodies.

One Genie, one of the few specific items I have bought for Frostgrave, and simply painted like the one Northstar use to advertise it.

Foundry Teal Blue, and Foundry Royal Purple.

And the lamp.


As well as being an excellent film, amongst my collection and pinned in the last year by Richard are a couple of the very old (1983) Jabberwockies Citadel did.

One of the first White Dwarfs I got had a painted example in, so I used that as a template:-

Things have moved on a bit.

There were two variants:

This one inspired by Tenniel’s drawing:

And then a second one:

And the two together:



’Twas brillig, and the slithy toves
Did gyre and gimble in the wabe;
All mimsy were the borogoves,
And the mome raths outgrabe.

“Beware the Jabberwock, my son!
The jaws that bite, the claws that catch!
Beware the Jubjub bird, and shun
The frumious Bandersnatch!”

He took his vorpal sword in hand:
Long time the manxome foe he sought—
So rested he by the Tumtum tree,
And stood awhile in thought.

And as in uffish thought he stood,
The Jabberwock, with eyes of flame,
Came whiffling through the tulgey wood,
And burbled as it came!

One, two! One, two! And through and through
The vorpal blade went snicker-snack!
He left it dead, and with its head
He went galumphing back.

“And hast thou slain the Jabberwock?
Come to my arms, my beamish boy!
O frabjous day! Callooh! Callay!”
He chortled in his joy.

’Twas brillig, and the slithy toves
Did gyre and gimble in the wabe;
All mimsy were the borogoves,
And the mome raths outgrabe.


Reviewing my collection I decided to ditch the very old skeletons I’d painted up some 25 years ago for WHFB as they were on square bases, with old style flock.

This meant I had to find some replacements. Some would come from the Cultist plastic frame, but I was all set to go get some of the Mantic steles when…having to clear out more stuff so I could get my car into my parents’ garage, I found some very old Citadel skeletons.

from the original plastic kits from the late 1980’s.

Came up a treat, so just need a few more, and then some armoured ones and I’m done.

I also found some piles of bones and skulls, that i quickly knocked up and put onto bases as objectives/event markers.

Beware the Werewolf !

After last Saturday’s game my braincell remembered I had a primed and based Werewolf ready to paint, so overcoming many hardships this week, I did just that.

Give us a hug !

I tried to paint its pelt with a darker stripe of near black down the back, and a lighter underbelly, as normal wolves have.

In Frostgrave, beheading a Werewolf and selling the head can gain money, fame and XP…so the model from Northstar comes with a separate head piece which I then mounted on a flat 25mm base as per the usual treasure.

Not sure on the blood effect but it looks ok from a distance.