Magewrath Throne (Part One)

Amongst the detritus of the house move, I had the Magewrath throne, so I started putting it together.

I finished the throne.

I didn’t glue it together.

The throne is currently sold by GW in this configuration.

However the kit I bought was a good few years older.

AS you can see it had the throne on a large column of outsize SKULLZ !

The column is made of four pieces, none of which really have any connecting pieces to each others, and no there were no instructions. AS with other large GW scenery pieces, the castings are also not very good with no snug fit of pieces.

So I had to think of a way of putting them together.

The only guiding lugs of use were under the throne piece itself.

So I used the usual CD base to provide an anchor for this column.

There was a lot of swearing nonetheless, but I put it together.

But there is a lot of gaps to fill…

To be cont’d…


…and I’m not even going to mention Siouxie…

metal GW model, I thought about the usual pale blue/whote combo but rejected it as being too easily mixed up with ghosts, I wanted something different for this model.

So I thought of Galadriel’s transformation in LOTR The Fellowship of the Ring.

Not quote there, but I don’t have the benefits of the background and lighting.

Black undercoat.
Foundry Charcoal black , and then layers of silver.

Should stand out from the other ethereal creatures.

Wizard’s Mansion

After a long time, I’ve finally finished a big piece of scenery – the Wizard’s mansion.

First mentioned a few months ago, a large scenery piece with a tower made of a pringles tube.

I made it some 15-16 years ago, and never got round to finishing it I have.

basic foam board shell with plastic and metal window pieces from various Citadel Morhdeim and earlier sources.

Balsa wood added for the half timbered upper storeys.

Lower storeys had stone work added – the usual offcuts of thin card.

After painting, I added the dolls house floor, got a roll of it cheap for 70p, basically printed paper that i cut to shape.

I added some ballast/flock to the edge to mask the edge of the paper and blend it in with the weathering.

And another view.

The top of the tower that was a separate item made out of the bottom of a hot chocolate drinks pot.

The tower is the 5th storey, which is OBVIOUSLY where a treasure chest is going to be placed, and the walls though ruined are over 1/2 inch high…so no telekinesis spells will get the treasure out. 😉

Cult of the Yellow Sign expands

In the last game, I fielded the first of my newly painted figures – a Ranger that had replaced an archer that had been killed.

I did up two Rangers as my plan is to steadily replace the low level grunts with more effective ones.

I started mixing the Cultist and Soldiers plastics for Frostgrave. Both sets are fully compatible which makes kit bashing very easy.

To distinguish between Archers and Rangers I used two simple methods.

The cultist plastics come with different, and smaller bows than the soldiers that was the first obvious difference.

And then I painted the hoods of the ordinary grunts with Foundry Buff Leather, and the Rangers with Foundry Yellow.

You can guess which is which !

the Thugs are also being upgraded to Treasure Hunters. Again, I mixed the two plastic sets.

I think the lanterns which I am using as a marker across all my war bands need a slightly brighter orange which I’ll try next time around.

Again, yellow hoods for these upgraded minions.

A Cultist Knight – metal figure by Northstar. I haven’t actually bought this for the war band but as I had the paints out…

Might do another layer of highlighting on the armour which is still a bit dark.

After this I have his brother the Cultist templar, and a couple more plastics to do and I should be good (or EVIL) for this war band.

FG: The Living Museum II (Part Two)

John Wayne, my zombie went down, and a mad free for all kicked off.

Branjelina the Banshee then put down another one of my thugs, and now there was a treasure chest within reach…

Our was it ?

My Captain smashed one of the statues, but another one craftily activated by men, attacked Branjelina from behind.

Branjelina was on a roll, smashed the statue, and then decked my captain leaving a nervous thief holding the treasure chest.

Only for my marksman to roll a 20, and do away with Branjelina !

High octane stuff, so we re-staged the scene with all the casualties piled up to show just how bloody the battle had been.

Elsewhere, my dog was crushed by a statue, who then attacked the enemy construct and locked it in combat for three rounds.

Donny II, newly summoned did what no Imp had done before, and felled a living statue, newly emboldened, he leapt into combat with another construct of the enemy along with my surviving archer (minions were by now in short supply), and was cruelly felled with one blow !

This was FAKE NEWS.

And then my archer went down.

Meanwhile, KIY and Klotilda had escaped off the board along with three minions and treasure chests.

the game was over with both sides having got three treasure chests.

However,Jim was the winner having decked 4 of the statues thus gaining more XP.

Great game and nice to get back to basics. 🙂

FG: The Living Museum II (Part One)

Probably the first game of Frostgrave I ever played with Jon, and its taken until now for me to have the scenery to revisit it. It was also fortunately a scenario that Jim had not played.

So escaping the coven of goat fanatics, I ventured forth with scenery to Jim’s gaff.

Jim was keen on the Numinous Occulum !
To begin with. 😉

The first outing for the Heroquest statues.

The Cult of the Yellow Sign prepare for combat.

For giggles, I started off summoning an Imp right in front of the enemy’s Apprentice, little Donny cackling evilly “Covefefe” got charged by Brangelina the Banshee, and didn’t last long.

A battle of wills developed in the centre, as the wizards both sued Telekenisis to move treasure chests towards their waiting minions, and we played a game of how to trigger the statues behind/int he midst of the enemy by timing our actual picking up of the treasure chests.

I sited my marksman in the Occulum, form where he had a good view of the main part of the battle.

I won the first round of initiative, and thereafter lost all but one other roll for initiative (quell surprise), which allowed my forces to get to the first row of statues first.

And also allowed the enemy archers to down one of my thugs (bottom right).

I got my own back, when my war hound had the ‘nada of one of the enemy fighters, only for one of the living statues to be animated and attack the hound.

On my right flank, a big fight started brewing. Ji had one chest, and I had one. the battle of telekinesis was happening in the middle, but there were a couple of chests awaiting collection.

My marksman took down the incoming bear (represented by the scorpion), but I had a living statue and Brangelina the Banshee to deal with, and more incoming enemy forces…

(To be cont’d)

Genie & Lamp

Just a quick one, clearing the deck before a games session on Saturday when I’ll need some more hoodies.

One Genie, one of the few specific items I have bought for Frostgrave, and simply painted like the one Northstar use to advertise it.

Foundry Teal Blue, and Foundry Royal Purple.

And the lamp.