Sunny Jim

Whilst at Jim’s gaff, my mobile phone complained it had no juice, so I became a ‘leccy sponger and recharged it.

This reminded me that I’d intended to buy a solar recharger for my phone/iPOD/camera(Louis).

Last time I’d checked solar chargers of this type were £75-£100. Ouch !

But solar cell prices have tumbled in the last few years.

A quick cruise on Amazon and Sunny Jim was bought for £27, and delivered in 3 days.

Despite it being mid November, overcast and raining, Sunny Jim recharged my mobile in less than 30 minutes, and today recharged my iPOD in less than an hour.

Louis is stubbornly refusing to need to be recharged so I haven’t checked the time on that one out.

This despite nay-sayers telling me solar doesn’t work in the UK in November.

😛

Now if we could only roll out solar panels on all roofs on new builds national we’d save a hell of a lot of CO2e emissions.

FG: The Pits of Null – 3

Flippin’ Null men !

My Captain and Demon failed to kill off the Null man, and my Captain was down to 1 health.

With another Telekenisis spell, KIY dropped the treasure chest at the edge of the table where Klotilda picked it up using the demon as a meat shield.

Just as well, as another Null man distracted the possessed knight !

This time round, the tables were turned.

KIY escaped with 7 (!) treasure chests.
The 6 as per normal, plus a Reveal Secret spell.
There were two Reveal Secret Treasure Chests as well.
Plus a Fool’s Gold treasure chest, so yes the board was littered with treasure chests !

I stole one from Doozlebat with a well timed Control Undead spell. Jim had placed his Zoimbie and Reveal Secret treasure out on the flank, unfortunately I gained line of sight with Klotilda and walked the zombie off the table with the treasure and in to my clutches. A clever tactic, that I usurped by luck.

The scenario was very different, and on reading the exact XP rules after we finished, we found you had to cast five DIFFERENT spells to gain XP. Fortunately both of us had so Jim’s wizard Doozelbat did not go away entirely empty handed.

Another good scenario that we hadn’t played before.

FG: The Pits of Null – 2

Doozlebat also got jumped by another Null man, and again, models spent time (well a round) dealing with it.

As did my demon.

Which allowed KIY to nick another treasure chest, which conveniently fell at DrArcher’s feet, and I used some Rangers as meat shields.

Jim’s bad luck continued with more Null men spawning behind his lines.

Again tying up his troops for a turn.

Meanwhile his Possessed knight was on the rampage as I threw demons in to act as meat shields whilst my minions carried off treasure.

In yer face !
KIY gets the same treatment as Doozlebat’s apprentice summons an Imp who moves into combat…a short lived move.

With 6 treasures off the table, Doozlebat was desperate to get a second treasure and prevent KIY from winning big time, Dr Archer fell short. Literally.

Now it was my turn to get Null men getting in the way !

To be cont’d…

FG: The Pits of Null – 1

Back to the frozen city, with another scenario from the Frostgrave Folio – Sellsword section. This time the Pits of Null.

After last time’s kicking I was eager to get my reWenge on Doozlebat (Jim).

I used the magic circles instead of pits as I didn’t have enough to hand. With a golden one in the middle.

Doozlebat’s set up.

KIY’s set up.

For once winning initiative, I started off with an Imp being thrown in to the mix on Doozlebat’s front.

First Null man down.

The scenario ditches the normal XP rules entirely and has its own rules, which brings a very different spin on things.

5XP per Null man.

The first of many Null men killed by Doozlebat’s minions.

Having picked up a treasure, an Imp was alerted to our activities and turned up and promptly attacked Doozlebat who swiftly dispatched the annoyance.

But it kept him busy !

Meanwhile, a Nullman charged into combat with my war hound, before Klotilda my apprentice summoned a demon to help out, alas, my dice rolls were not good.

Unlike Doozlebat’s POSSESSED knight who trashed the Imp I had summoned.

But another treasure I picked up, spawned another random creature, again turning up behind enemy lines…

Jim’s cunning plan to cast Control Animal went awry when we found White Gorillas have a Will of 8 ! So it also went into combat with Doozlebat, again tying him up for another round.

This was unlucky !

To be cont’d…

AVBCW Hereford 2017 11 04 5

They claimed they were Police.

Having chewed up one or was it two units of Criag’s in the King’s Acre Woods, the Plod arrived, newly bought by crag at the lunch time auction.

he also pushed his command unit forward, which got massacred by a well aimed LMG burst of fire, and then his commander dies with a second LMG. Tragic. Such a sad story.

The Red re-dploy but make a complete hash of it and have a road block.

Roo was the only winner here, with his field gun raining death down on the unfortunate DrAlzheimer (GenialJim) and his patients !

Big view of the big table !

The Reds also deployed Human Wave tactics (Chairman Maos was watching), resulting in a dust off between GenialJim and Rob leading to mass casualties and Rob losing almost all his infantry. Curiously Loo’s infantry survived. 😉

meanwhile the killing zone in the woods continued to chew up sections, I’d lost 1.5 units, and Craig at least 3 when Alan’s troops arrived and added to the mayhem.

All along Rob and Too were trying to un-nerve me with unsubtle hints Alan was about to betray me. Pull the other one it has bells on.

Hand to hand in the woods !

Craig’s ungentlemanly cricketers fared no better in the woods either.

Whilst GenialJim’s Clockwork man got to work on the Reds !

They’re Dead Dave, they’re all Dead.

Or running away.

The end of the game…Dr Alzheimer (GenialJim and I caught in the middle suffered grievous losses, not least when I rolled really badly and the recalcitrant natives of Hereford decided to revert to pebbles for their coinage.

The field truce between Anglicans and HRH had held, just, and the Reds were the beta noire of the county.

A return match is likely ion the spring, by which I should have anew house, and new forces to bring to bear on the false Bishop and his cronies…

AVBCW Hereford 2017 11 04 4

..The Umpires decided that the alliance between the Anglicans and Communists would rupture.

So whilst the Commie cavalry raced towards the Anglican lines ostensibly to join up with them, and got machine gunned by me (lower left hand corner), their innocent biplane dived in for the kill.

It shot up GenialJIm’s troops, before…

…getting a taste of it’s own medicine, and then it crashed. As the rules don’t have…rules for crqashi9ng -lanes…we agreed a random direction roll…and it looked like it’d be heading my way…

Phew !
It crashed inches in front of my HMG.

Pity the Anglicans whilst in covert negotiations with my ally managed to shell both my HMG (killing two crew effectively rendering it useless), and my anti tank gun (one dead, still therefore in action).

I brought on my third section (also Sailors) to counter the TREACHEROUS DEVIANT CRAIG.

Whilst my ally Alan brought his troops up as the fragile alliance with the Anglicans he had brokered held.

Just very slowly, as he found driving vehicles off road.

AVBCW Hereford 2017 11 04 3

Clive moved an Anglican tank out in to the open to have a crack at Alan’s field gun.

Whilst Gavin moved more troops with support of yet more of Clive’s tanks.

King’s Acxre woods turn in to a battle ground as Craig’s Bee Keeper’s and my Marines start to slog it out at close quarters.

Craig’s HMG and command moved up in support.

With the flank refused, and now bolstered but heir treacherous ally, the Reds do a quick right turn (ha !) and stream towards the middle of the table to put pressure anatomy forces.

My HMG caught Rob’s cavalry mid-field, and shot a couple down.

GenialJim’s mad Doctor and his forces disembark into the field, including a mechanical Tin Man. (No sign of Dorothy)

Whilst the Bishop of Ludlow cowered behind a glass house in his tank.
No stones were thrown.

Lunchtime.

I decided to bring on my third section, more sailors and pitched them straight in to the woods to fight off Craig’s traitors.

And at this point, the Umpires had had a confab and decided….