More scenery

Finishing off the first pack of stumps I’d bought at Colours has taken some time, especially given the Cold I had, and the massive Weathertop Weathering project.

Again, the usual free CD base, with some Heiki trees bought from the Hereford Model Centre.

Unless modelling a plantation, then natural woodland shows a mixture of trees as they mature. hence mixing in smaller trees with these stumps from much more mature trees.

And now with the GW plastic kit trees. Very good for fantasy stuff, and also for mature trees. I don’t like the flat plastic leaf pieces, and have left this one as a dead tree. I think the next one I do will have rubberised horse hair clumps added to it.

Oh, and of course leave some room for miniatures on these bases, and don’t cover them with flock grass – trees crowd out the grass blocking the sunlight and also using up all the moisture. i do however use static grass around the edges of the CD base, so it helps blend it in with the underlying boards/mats which are usually covered in static grass. Helps avoid the sudden step jump and jarring on the visual effects…

these can be used for either AVBCW or Warhammer.

Laserburn: Terrain Objectives

Another purchase from Colours – it really is worth going to gaming shows as you pick up all sorts of weird stuff you’d not buy on line…
…from Critical Mass Games are the two Kaammados Dominion power convertors.

Nice clean resin castings.
Though nominally for an alien culture, they’d fit in well with pretty much any table set up.

A quick paint up and they’re ready to go. Again mounted on one of my free CD terrain bases. I added a container by GZG, and a stone to expand and liven up the terrain piece.

As 15mm scenery, especially stuff like boxes, barrels and crates are so small, I’ll be mounting most of it on bases to avoid problems when setting up the tables.

The March Violets – Videos of B’ham 2012

Here’s the videos of The March Violets’ gig I went to earlier this year.

Yesterday’s time spent fiddling around with the website has brought a lot of new options. So it wasn’t just a self indulgent techno wank session.

Now here are the tracks:

Undertow:

Crow Baby:

Grooving in Green:

Tokyo Flow:

1 2 I love you:

Walk into the Sun:

The encore:

The Road of Bones:

Snake Dance

Missing tracks are:

  • We Are All Gods
  • Billion 3
  • Dandelion King (aborted)
  • Made Glorious

I’m on the hunt for these. If you have the videos of these please contact me. I’d like the full set, just for my own personal enjoyment.

The sound quality is not great but these are youtube videos, and they were filmed right up close, often next to the sound system stacks. As such there is a fair amount of feedback and distortion of the sound ! I always place myself centre to the stage a fair way back to get the back sound experience I can.

I’m surprised there are not more live bootlegs of The March Violets given their obvious and direct links to The Sisters of Mercy who were described as the most bootlegged band of the 1980’s !

Laserburn: Zebu light patrol vehicle

Another purchase at Colours, was from Antenocitis Workshop – the Zebu light patrol vehicle (15mm).

I got two for £6 (a saving of £2, I’m a real cheapskate me).

Nice resin casting with white metal add ons.

The first one I built was with the roof hatches shut. I chose a colour scheme similar to the one they used on the 28mm version. A dull industrial grey, but with bright yellow panels.

Ideal run around close to the colony I have been planning for my background to gaming.
Excellent value for money, and I’ll be going back for more.

(Figures from GZG and the old Citadel Traveller now RAFM ranges)

Housekeeping

With inclement weather preventing varnishing and taking photos, and a pending cold, I’ve done a bit of housekeeping on the site, re-organising the pages/menu, adding a new one on AVBCW, and tweaking a few things in the background, as is the wont of a webmaster.

The Cats page has also been updated.

Weathering of Weathertop continues with all the separate pieces done, only the large base remaining to be done. Now that’s used up 2 bottles of Devlan Mud, and one of Thrakka Green already !

WHFB: Dark Elves vs Bretonnians

Byakhee Jim and I had a short notice random game of WHFB. It was so short notice and ad-hoc neither of us knew what army we’d be facing. Jim’s Bretonnian army is constrained by what he can buy painted on evil-bay, and I artificially constrained myself to what I had painted, especially what new stuff I had painted. So I didn’t have a well balanced army, and fielding my newly painted unit of (all of) five Cold One Kinights (COK) was really asking for a hiding…

Jim made the mistake of fielding his peasnt skirmishers in front of a unit of knights, and I should have spread out another 6 inches or so. Both os us refused one flank. Other than that our deployments weren’t bad.

Jim suggested, I photo’d the armies, as they viewed each other at the start of the game, which was different.

Then his army sat down and prayed. Well, I was surte this gave him some form of advantage (I guessed a ward save), but as a Dark Elf General, I went with the line “It’s a pity they’re still awake” and launched the attack.

I envisaged a murderous assault of RXB, RBT and magic….then the dice intervened.

My first level sorceress managed to roll a double 6 on 3 dice, killing 7 of the RXB men in the unit she was embedded within. And the spell did no damage to the Bretonnians. My awesome fire power only killed 4 peasant bowmen and one knight. This set the pattern for my luck with the dice. Sounds like an excuse, but Jim agreed at the end my dice rolling had been unusually lousy.

Surprisingly, Jim’s armoured columns of knights did not charge forward, rather a single hero (Duke Forgar de’Artois) on BBQ wings (AKA Pegasus) bravely charged the Shades on my left flank, and took a fair amount of damage on the way in, perhaps my only lucky dice rolling of the game. Nonetheless, the knight managed to make them flee, and follow up into the Harpies.

Jim, had been expecting me to field Dwarves, so came equipped with 4 stonethrowers – all souped up of course (min/max). His luck started when his stonethrower did a direct hit on my army general causing 5 wounds….Heavy Armour, Shield, mounted, on a Cold One with a Sea Dragon Cloak, still gives you no armour save against a direct hit…squish…I had also placed the Chaos Gate piece of scenery I’d done which counted as an arcane terrain piece, so of course his Knights riding past got the beneficial Speed of Light spell cast on them (WS 10, I10) which was to come in handy later…

Come my turn, I charged the single Cold One Chariot at the peasants who run away (Jim applauded my good move), and then positioned the COK and Hydra to support it a tempting distance away from 2 columns of knights. My High Sorceress’ Cold One failed a stupidity test, so she was left stranded at the back and out of range. This left the Level 1 Sorceress, with the only spell within range – Penundural Pendulum…which relies on Initiative of the target to survive, guess which unit has I10 ? Not only that she managed to again blow herself up, reducing her level to zero. The Harpies killed the Duke in combat – a rare ray of light in a dismal round that saw precious little missile damage done. The Harpies on my right flank did take out one of his stone throwers though.

Jim’s next go saw the chariot destroyed by his army general on chicken wings (Hippygriff), the Harpies routed by a column of knights (I rolled 9 dice for a 5-6 ward save and failed ALL NINE times). His stone throwers almost halved the unit of Harpies on the right flank, and managed to trash the RXB unit on the flank that faced the next column of knights…
In combat, his knights managed to wipe out the COK as well.

At which point I called it a day.

Well I went in with an unbalanced army, and it showed it. WHFB 8th Ed, really punishes small units, and rewards large units. I think most of the Byakhees have agreed, that they know my army very well (too well), and have appropriate counter strategies, mostly involving souped up stone throwers to pound by puny T3 Dark Elves into the ground.

I enjoyed the game nonetheless, as I got to field my new COK and chariot. These will need working on and I have a few ideas in mind for new tactics and how to use them against my foes. Jim was also surprised, at the last moment reading the FAQs again at my suggestion, that Bretonnian knights have not been completely nerfed in 8th Ed.

Other than the small unit of COK, neither Jim nor I could see how I could have changed the outcome given my abysmal dice rolling.

WHFB: Dark Elf Heroes on Cold Ones

In preparation for an unexpected game tomorrow, I decided to finish off two Dark Elf (DE) heroes on Cold Ones.

The first is the standard Citadel DE hero on Cold One:

Straight out of the box. Used purple for the cloak and mount’s paraphenalia. Of course, any sensible general would opt for a Sea Dragon Cloak, to get to the magical 1+ armour saving throw…Maybe next time for the conversion job.

Again, gold has been used to pick him out as a character.

Next up is the conversion job for a Hero carrying the Army Battle Standard. I used:

  • the Hero on Cold One as a starter, the Cold one and legs are integral;
  • a Cold One Knight plastic torso – the champion one which has a raised arm;
  • a Corsair standard, nice and big and flashy, as befits the Army Battle Standard;
  • to support the standard, I used the sword arm, and glued the two together to provide the standard with support;
  • Adding the head, I used the fanciest and largest antler horns available, and glued them to the standard as well, to provide more support.

The support from the sword/arm, and the helmet horns help give a lot of support to the plastic standard which otherwise would be very delicate.

Again for painting I went for the classic Purple and Gold.

Now, what could I do for the flag itself ?

😉

But in ice blue to fits in with the rest of the army.