LOTR Ruins

For both Mordheim & Frostgrave, another batch of ruins. This is in preparation for a fvostgarev session on the 29th December in Burley Gate Village Hall.

I bought one of the multi packs of the Gondorian ruins.

They are a bit of linear scenery barriers, and especially this one doesn’t have much depth.

So I’ve based these, with the dolls house paving to give them more depth and make them more substantial.

Got carried away with the Biel-Tan green wash on this one, but never mind.

One of the small ruined sections, alongside the original LOTR scenery pieces.

the original ruined sections are nice enough but very thin, so the newer items are much chunkier and more realistic.

C02 Wizards

Sorting through my wizards I found I had nearly all of the C02 wizards from the 3rd Citadel Compendium.

So naturally I spent time on e-bay to find the missing couple.

I quickly chased down a couple of them, and then spent a month before I found “Derver” which I’d never seen before, and suddenly I found loads of them.

Drilwear was tricky, but it wasn’t long before I got an inexpensive copy.

That left Hansat,I thought it should be quite common as it was used in the Vengeance of the Lichemaster in the Spring 1986 Journal scenario.

After 6 months nearly I finally tracked a copy down and now have the full set…in varying states of paint abuse !

FG: The Dark Cauldron – 2

Thaddeus’ Imp knocked over the Dark Cauldron, unleashing a wave of choking fumes that reduced LOS to 16″ across the board.

meanwhile Fluffy (mark 1,000) pursued my Apprentice, only fro the Treasure Hunter to drop down behind and join the combat, with inevitable results for poor Fluffy (mark 1,000).

Meanwhile Thaddeus and his apprentice were summoning imps as fast as they were being killed.

My Archer finally managed to defeat the final cultist (as well as imp), finally freeing him up to make a runner for it.

Hotly pursued by a demon, summoned by Thaddeus apprentice (who is also EVIL, and must be destroyed).

I dumped a Wall in front of it to slow it down.

By now, Holbron’s war band had decided the overwhelming number of Imps and Demons summoned by the Thaddeus and his apprentice (who are both EVIL and both must be destroyed), had tipped the balance against them, so the goal was to get off the board with as much treasure as possible le in order to see a way of stopping the clearly EVIL forces arrayed against them.

Meanwhile Thaddeus’ minions were finishing off the last cultist and zombie.

Another wall spell did not stop Thaddeus’ demon who climbed over it as my war band got off the table. An imp was also summoned to try and trap my Apprentice.

But that didn’t last long ! My knight was left waving his sword in the air with nothing to do, so…

Adios !
Nice knowing you, wouldn’t want to be you.

Definitely, the sheer number of summoned creatures thwarted my plans to keep the cauldron and prevent it from falling in to Thaddeus’ hands. Numbers count.

To make matters worse, I ended up finding the “Book of Bones” (how to summon a skeleton), and a Candle of Summoning, in my treasure rolls.

Holbron is retaining both items to prevent them being sold on to the unsuspecting and spreading the EVIL corruption of Thaddeus’ type !


Here is Jon’s take on events.

FG: The Dark Cauldron – 1

The second game Jon and I played from the Thaw of the Liche Lord campaign.

In the centre a cauldron was set up with 5 cultists protecting it.

My set up.

Thaddeus’ (who is EVIL and must be destroyed) set up, with one aim, to get the Dark Cauldron for his nefarious purposes.

First blood to me, and Elemental Bolt felled a thief (left) by my Apprentice (in red right).

A Frostwraith, no doubt attracted to the EVIL of Thaddeus and his minions popped up behind his lines when the first treasure was lifted.

Which meant that Jon had to despatch minions to fight it, but it didn’t go according to plan with one minion being wounded before the wraith was finally returned to eternal rest.

This set the pattern for the game.

For both of us ! My war hound was sent into combat and ended up against two cultists.

Just as well, because the other cultists and the first zombie from the cauldron piled in to Thaddeus’ minions further impeding their progress.

Having killed one of the enemy, my Apprentice had to do a sharp exit pursued by an Imp and Fluffy (mark 1,000). But he did manage to maintain line of sight to the treasure which using telenesis was dropped at the feet of Robin Da Hood.

Meanwhile on my other flank, a thug and Knight were advancing on a treasure chest, when Thaddeus conjured yet another Imp from the infernal dimensions (because he is EVIL, did I mention that ?).

In the centre my plucky archer ended up in the central courtyard fighting two cultists. He did remarkably well.

Whilst the knight finished off the Imp, and the thug lifted the treasure, then another one of Thaddeus’ Imps did something that change the dynamics somewhat..

To be cont’d…

Foamboard Frustration & Frostgrave for the Festive season

Foolishly, I have started to organise a frost grave session for the 29th December, and have hired the Burley Gate Village Hall, so if anyone in the vicinity of Burley Gate in Hereford fancies a game of Frostgrave, drop a comment here and I’ll be in contact.

We have four players already lined up and 2 possibles, so we’re hoping for a straight head to head set of games in the morning and then a big board with all of us on it in the afternoon.

In anticipation of this event, I’ve been doing some more scenery and in particular getting some more Walls done, which has proved more difficult than expected.

All I wanted was some foam board 10mm thick so that the walls stand up by themselves and don’t take up too much space.

So I thought I’d hit the art shops for the foam board….

The Worcester art shop I used to use don’t stock it, and the head office couldn’t say when they could get it and deliver it to the worcester branch !

Hobbycraft said they didn’t stock it and wouldn’t order it in for me !!

The Hereford art college didn’t stock it, and when I asked if it could be ordered in told me I couldn’t come in to it because of child protection issues !!!!

No wonder high street shops are going out of businesss.
The Amazon order I did late Monday and was delivered this afternoon.
There’s no competition in terms of time cost and quality of service I’m afraid.

Five A3 sheets in the box, so more than enough for another half dozen walls.

I might finally get round to the long promised tutorial on I did do that in making the foam board buildings !

FG: The Lair of the Ghoul King Part 2

More ghouls were popping up, as my Captain pulled levers, but at least Thaddeus’ foul scum were busy.

crunch ! Another door was revealed – this time behind my lines, so now my treasure carriers were able to head for home.

I dropped my second ghoul, right by the doorway behind Thaddeus’ monstrous hordes, but the ghoul did not last long, cut down by a treasure hunter.

In my previous games session with Jim, I lamented the lack of Wall spells, so I had to use one today, to prevent aranger cutting my treasure toting thief off from his escape route.

But even Elemental Hammer, did not stop a Ranger going down to the major demon.

My Captain tried to escape, only to be caught by two ghouls and a frost wraith. You can guess the outcome !

More walls than O’Reilly can build.

This covered my escape at the expense of a few meat shields, sorry, henchmen.

Jon returned my earlier favour and dropped a ghoul right in front of my escaping treasure carriers, the knight however did for him.

Creature Feature phase…and a Cat turned up !

Meanwhile, more ghouls were killing Thaddeus’ minions, which was all well and good, as both of us had now suffered 3 or 4 casualties apiece.

Surprisingly, we finished this scenario off in just over 2 hours !

The multiple ghouls popping up caused a lot of damage and mayhem.

We forgot the frost wight was incorporeal, so it should have given me more grief, but I also found I’d completely forgotten to field my treasure hunter – so at least that evens the score up !

Next up, we had enough time to play The Dark Cauldron scenario.

FG: The Lair of the Ghoul King Part 1

Another gaming session with Jon today, continuing our Thaw of the Liche Lord campaign.

The set up.

Holbron Toddlebrew’s warband.

The foul Thaddeus’ war band (who are ALL EVIL AND MUST BE DESTROYED).

Whilst my thug wrestled the first treasure chest off the table, my knight stood on a trapdoor to prevent a ghoul appearing there.

Unfortunately, the other thug and my apprentice didn’t have that luxury, and lo and behold, a ghoul appeared through this other trapdoor.

Thaddeus’ foul minions including a demon surged forward, and the Ghoul King leapt into action and confronted them.

Meanwhile, a giant rat of the species Michaelus Govus appeared.

My Archer and two Rangers fired into the combat with the Ghoul King and actually brought him down !
75 XP hurrahing. Unfortunately the cursed minions of Thaddeus picked up the Kin’s amulet. 😦

As per the scenario rules, I dripped one of my new ghouls in behind Thaddeus’ lines to distract him.

Unfortunately, I also got a ghoul pop up from the trapdoor (vacated as the knight was on treasure duties).

A big scrap broke out in the middle of the board, as Thaddeus’ demon (who was EVIL and needed to be destroyed), and the ghoul fought my archer and two rangers.

Meanwhile, my Captain had reached the throne and pulled the first lever, opening a portal behind Thaddeus’ lines !

To be cont’d…