Magic Roundabouts

For Frostgrave The Keep scenario, four magical transportation discs are needed, something missing in my scenery box until now.

So I duly went and bought some from Blotz..or rather two sets so I could experiment with some colours.

The first set I painted with grey.

The second set I’ve started painting gold, but things aren’t going so well and they’re WIP.

Other than The Library scenario, I think I can now do all the scenarios. Th scenery for that one is part of a kickstarter I’ve invested in but won’t deliver til next year probably. :-/

Ruined Tower

Many years ago I bought a couple of kits at Colours, from Antenocenti’s workshop, that were made from customised Hirst Arts. This first one I opened and discarded the packet and accompanying picture years ago. I thought it was about time to take the pile of bricks and make something of it.

No instructions, so I had to do several dry runs on assembling something that used all the pieces (or at least nearly all of them).

As this was a round tower with a spiral staircase inside, I undercoated and base coated the pieces before gluing them together.

I managed to get it built and painted in time for the game w/e before last, but took until Friday to finish off the details like an additional highlight for the stones, and extra washes of brown and green, plus some grass so that this item can be used for WHFB.

This was my first crack at a scenery piece made of plaster, and so I gave it an extra coat or two of varnish just to provide added protection from scratches and knocks.

The final product is good.

However, it weighs in at 255g, so I would be wary of trying to make bigger pieces, or even think about transporting them anywhere.

The second kit has been started but is more delicate and complex.

FG: The Wizard’s Mansion (Part Two)

Two of my Treasure Hunters had lepton it to the top of the tower after the treasure.

Whilst the rest of the war band moved in to supporting positions as the treasure from the upper levels was removed.

I’d summoned a demon again, as they are proving reliable and funnily enough a special candle and serious study had reduced the casting value. 😉

But a sneaky archer managed to get round my defences and shot KIY !!!

Whilst Jim’s Animal Companion trashed a thug.

Leaving Klotilda Ironface, and a Ranger to cover the retreat.

Jim had snaffled more treasure than me, and done a serious amount of injuries to my war band, which evened up the day, and illustrates who wins by the dice, loses by the dice.

the scenario worked out ok, might do a few tweaks for the future, but again it was a fun time, which is the important bit.

FG: Genie in the Lamp (Part One)

A game on Saturday with Jim, the Genie in the Lamp scenario with my newly painted figure.

Including a new item of scenery (to be showcased shortly).

I targeted three treasure chests, and fingers crossed another via “Reveal Secret”.

The Cult of the Yellow Sign deploys.

Jim had brought the wrong box of figures so had to do a lot of “counts as”, however, he hadn’t counted on finding the rather annoyed Genie first go.

And tragically he had no magic weapons to hand !

So he mobbed the Genie, whilst his wizard rustled up an Enchant Weapon spell.

Which allowed me to snaffle both my Reveal Secret treasure, plus three others – though a few casualties were taken due to pesky archers.

So I had to move in more minions to be sure.

To keep Jim’s lot busy, I threw in a couple of Imps for XP and laughs.

Resulting in a complete set of mayhem as the Genie finally went down to an newly enchanted weapon.

This freed Jim’s war band up to start chasing after the rest of the loot I was slowly hauling off the board.

To be cont’d…

FG: The Keep & Ulterior Motives (Part Two)

KIY was out in the open-end the Werewolf stalked towards him, straight on to the magical circle and *blink* was gone elsewhere…

…and re-appeared on the other side of the table right in front of Miss Mazing’s war band who were hunting it !

Seizing this opportunity KIY retreated behind cover, summoning a demon to block the narrow passageway in front of him whilst the Captain guarded the rear.

Meanwhile, the wounded thing dragged the treasure away supported by the archer, and the werewolf got mobbed by MissMazing’s minions who had followed the werewolf onto the magic circle with two of the three arriving in the same location.

The third hapless victim had been left on their own, resulting in being mobbed by Rinsesoap’s forces, and being brutally cut down.

Similarly the werewolf was cut down by the Captain of Miss Mazing’s band, who removed the head.

And KIY’s demon went down as well to Rinsesoap’s efforts.

Followed by the Barbarian being cut down by KIY’s Captain who moved up to replace the demon.

Dr Archer the Apothecary was the next to bite the dust in a vain bid to reach the treasure in the centre of the table. KIY decided it was time to get out with what loot the war band had.

Easier said than done, as Rinsesoap’s forces were hot on my heels.

But not before my Marksman put a bolt into Rinseopa’s apprentice !

But as people picked up the last treasure, creatures were brought forward…and mostly appeared behind my escape route.

To be cont’d…