MH: 2015 10 31 More Mordheim – 3

So, on to our third game of the afternoon, a straight up skirmish, head to head.

BlackJack was clearly disgusted with events, and was ignoring me despite me having opened the cat-door for him.

Again changing table edges, we set up – the SXkaven mass in the middle.

Their sorcerer taking up a vantage point.

As did my “Marksman” ho ho…

The Witch Hunters moved forward.

Only for the Rat Ogre to pounce upon my Priest. Surprisingly, the Priest survived, and did a crticial hit causing two wounds to the Rat OGre, and it was my go next…

…and the “marksman” who was on the floor above did a diving charge and caused the third and final wound the Rat OGre, just as the rest of the Warband surged forward into the square.

Mass melee !

But the Skaven move in in greater numbers…

Both sides committed all their forces.

Mayhem !
But sadly…

Greater numbers paid off.

My Priest died, but I finally got a number of useful skill/stat increases.
Jim had chosen from my Skaven models so that he could use his own figures in the future, so scores will be settled.

We’re yet to have the discussion on whetehr Skaven are too powerful. I think his warband benefited from lots of cheap slings in the first two games, as I really only had two people with ranged weapons – the “marksman” and my Captain (pistol).

Cross-patch BlackJack: “So you had the stupid human round, and lost all three games ?”

MH: 2015 10 31 More Mordheim – 2

Having reminded ourselves of the Mordheim rules (mostly) a fortnight previously Byakhee Jim & I raced through to a second game. Jim was still of the opinion that Skaven are over powered, but I insisted we played the rules as written and discuss it later (yes, I was the Witch Hunters).

Neither side had lost any models, but there were a few injuires. We set up on a different set of sides to vary the game. This time we were fighting to retain Wyrdstone we had already found.

Jim’s luck with the dice continued, he had 3 shards of Wyrdstone, I had a measly one !

The Skaven massed behind a building (my flagellants just visible top left on the other side of the building). The sun was getting low and whilst bright was causing lots of extreme contrasts of light, so apologies for the quality of the photos.

Black Skaven pounced on my With Hunter Captain and killed his puppy.

Whilst the clanrats did for another puppy, and my “marksman” did SFA.

Two flagelants and the Priest moved forward, as the Rat Ogre lurked.

And yet more Skaven lurked, fortunately within charge range of me it turned out.

Not neccesarily for the best…again Jim’s luck with the dice continued, he rolled three 6’s one after the other, all on different dice.

So I’d lost the second game, BUT BlackJack turned up to sit on Jim’s car again. This was deliberate – he’d done the same thing a fortnight previously.

Special Guest Superstar DJ: Witch Hunters

A unit Byakhee Rich has been building, lots of conversions and general insanity – a Witch Hunter unit…

Aeterna Specula – “The Eternal Watchtower”

The pictures don’t do them justice !

The Brotherhood of the Eternal Watchtower scour Middenheim and the surrounding area looking for signs of heresy; for the Witch, the Beastman, the Skaven, the Goblin, the lawless, and bring them to Sigmar’s justice. They are a mixed bunch with varied backgrounds – some are devote Sigmarites, some follow Ulric; some are driven by a desire to do good, some by vengeance, some by their own personal daemons (not literally of course!). There are professional soldiers, former woodsmen, farmers, and bandits, and keen amateurs, drawn from near and far by the charisma of their founder and his lieutenants. All over the Drakwald their battle cry, “Nos sumos Aeterna Speculam!” will strike fear into the followers of Chaos.

The leader and founder of the Aeterna Speculam is Agis Wachturm, a stern, devout man with a steely gaze. He has been a Witch Hunter for 20 years or more, but he never talks about his previous life… As a young man, Agis was on watch duty in the rickety watch tower guarding his home village. It was a bitter cold night, and he had a little too much warming brandy, which meant he was asleep when Beastmen raided the village, razing it to the ground with as the militia stumbled half awake and unarmed from their beds. Agis was awakened by fire and screams, and watched the whole thing unfold from the burning tower. When the Beasts had left, he stumbled half-mad from the ruins and somehow made it to the next village where the local priest took him in. When he finally recovered his senses and confessed his guilt, he found himself filled with the courage to seek vengeance on all of Chaos’ followers…

Adan Dammerung was a novice priest when he heard one of Luthor Huss’ fiery sermons. With a sudden certainty he knew he wanted to follow a similar path. Indeed, such is his unbridled fury and faith in the face of Chaos that he causes them to flee before him! Unusually for a Sigmarite priest, he wields a sword along with the typical Warhammer. “Sometimes Chaos must be crushed outright, sometimes it is a canker that can be cut away from the soul”. Dammerung acts as confessor for the Brotherhood, and as such is party to all Agis’ secrets.

Warmund Kurz is a professional soldier who fought in the armies of Middenland. He joined up with the Aeterna Speculam after his regiment was all but wiped out in battle with Orc raiders. The battle was turned when the Brotherhood arrived on the scene, Agis shooting down the Orc Shaman with a runic bullet in each eye. Kurz had no qualms in signing up immediately, bringing a couple of experienced men with him. Kurz is certainly driven, but not a fanatic, and his cool head and military training have become a key to the ongoing success of the Aeterna Speculam as a genuine battlefield force rather than a rag tag band. Kurz likes to take the fight to an enemies’ champions, and eschews either helmet or Witch Hunter hat, after he almost lost a duel with a very tall Chaos Warrior because he couldn’t see his overhead blows coming down!

The Brotherhood has many other notable individuals:

  • Von Halbling, possibly the Empire’s only Halfling Witch Hunter
  • Rolf, Master of Hounds
  • Faustmann Kantor, the standard bearer who can recite hours of Sigmarite litany from memory
  • Hartwig and Horst, the slightly unhinged flagellant brothers
  • “Skully” Johannes, the alcoholic one-man-armoury who is never separated from his precious skull…

Bloddie Firestarterer, Dwarf Quartermaster, responsible for the two important resources of fire and gunpowder. Which is why he has a lamp, not a naked flame…