AVBCW: The Welsh Invaders of Longstreet

For the second skirmish game using Brink of Battle, we opted for more buildings. JP laid out a single central road, hence the name of the fictional hamlet of Longstreet.

JP chose to deploy his Welsh militia – an elite force all tooled up with ‘traits’ such as Marksman, sharpshooter etc, so there was only 5 of them. Yours truely took the cut and paste approach and did the same 7 guys just in black.

I set a couple of guys out across the left hand field.

The other five lead by my commander went up the road – and the commander promptly got knocked down (luckily not dead) by one of the Welsh marksmen.

The rest of the troops made better use of ‘concealment’ and ‘cover’, which when we read the rules properly are two different factors. The Welsh militia and BUF then exchanged fire whilst inching forward down the centre of the table.

JP tried a falnk attack, but we both learnt one key issue – the order in which you command your men. His guy out in the open had a very close shave, got behind the hedge before eventually being bumped off by me using the turn sequence tactically.

Ultimately my firing line behind the stone wall proved too much and the Welsh militia was driven off.

God save the King & Mosley ! The BUF Three Counties League will have to retaliate against the separatist Welsh and bring them to heel !

What we learnt:

  • Cover, and Concealent are dealt with differently in Brink of Battle
  • Though we still have enough Action tokens to command all our troops in these small battles, the order in which you activate your troops is very important.
  • Don’t stand out in the open !!!!!!!!
  • JP really had bad dice rolls
  • Traits are really important and make a real difference.

Looking back at an earlier posting, many of these points were noted before, but not rammed home until the rules are actively used in anger so to speak. They remain a fun set of rules for real low level skimishing. JP is considering a horde of ill equipped farmers to test things out further.