FG: Battle on the River

The second scenario of the Thaw of the Liche Lord campaign.

JP had done up some whavrves, and some sunken ships.

The scenario involved the war bands battling over the frozen river and the half sunken boats therein…and one of the Liche Lord’s minions…

Starting as I meant to continue, I lost initiative and one of my Ranger went down to a well placed arrow from Thaddeus’ marksman.

whilst Thaddeus collected treasure, he also drew the attention of a wraith. Now Thaddeus crew are short on the old magic weapon front…

So a wall was hastily summoned to protect the raiders.

At the other end, despite Holbron’s Push spells, Thaddeus’ minions reached the sunken ship and the treasure.

In the previous game, Holbron had found some Boots of Leaping, and so cunningly used these to avoid the slippery ice, and the Treasure Hunter gifted with them, leapt into the boat, and got his head cracked open for his trouble.

using Fleet feet, I’d managed to get an Archer to one of the few treasures in this scenario, only to find Blue Petter menacingly close.

the Wraith pounced on the armoured ponce…but Peter now has a magic weapon, and the wraith was dealt with.

As was my Archer…

Having taken some pot shots at Thaddeus and kept his lackeys at bay, my warband inched forward in the face os the odds.

The Liche Lord’s minion emerged from the ship, and promptly got attacked by a swarm of Thaddeus’ warband.

..as did Holbron by Fluffy VI, luckily a combination of Knight and Wizard put the mangy hound down.

At this point, with no treasures, out numbered and a bit of clock watching by me the player, I concluded a strategic and hasty retreat was needed.

So after the success of the previous game, to an ignominious flight in this one.

Here’s JP’s take on events.

Both JP and I concluded, more cover was needed, but this would have only delayed my defeat so I’m not hiding it as an excuse.

FG: Total Eclipse (Part Two)

Jp was now starting to get his warband beaten a bit, and it didn’t help with darkness descending that his Marksman carefully positioned high up at the back was now out of range, so he moved his forces forward to grab the last treasure chests.

His Blue Peter knight had dealt with the Rangifier and was slowly clanking back towards the action.

Having despatched his war hound, I started eying up seizing some more treasure – both of us had three items each.

Thaddeus put a stop to my schemes with a Wall spell.

Mirror mirror on the wall whose the ugliest of them all ?

Thaddeus summoned another demon, represented by a Moonbeast, I’ll let you guess which has the ugliest mug. 😉

Meanwhile, Thaddeus tried a flanking move, with his Apprentice and a couple of archers and an infantryman.

One of my thugs went down and my Captain went into combat.

I charged The Black Knight into combat to support the Captain, only for the Knight to succumb to a mind control spell and promptly set upon the Captain. Luckily for me, JP’s dice rolls did not result in any damage, and the Captain then put the Infasntryman out of action.

Gideon my Apprentice, cast a Dispel spell, requiring an 18, and got a 19 on the dice, so this released my Knight back to my control. Just as well as Blue Peter turned up, with yet another demon in tow. (The Moon Beast had been shot dead by archers)

Luckily this combat ended in me winning, and escaping with the loot.

Though both of us had escaped with the same amount of loot, I was declared the winner due to the huge pile of casualties on JP’s side, ISTR nearly half his warband was out of action by the end.

A very good game that swung back and forth, probably more than my write up indicates.

Here is JP’s take on events.

The use of Will based spells has also started increasing, and I got lucky with the dice rolls on this, but it’ll be something Holbron will watch out for in the future.

FG: Total Eclipse (Part One)

JP wanted us to start the “Thaw of the Liche Lord” campaign, so as what I thought would be one of my parting shots games wise, he hosted me at his place for the first scenario.

Holbron’s warband set up.

Versus the abomination Thaddeus (who is EVIL, and must be destroyed) and his servile minions.

I picked up the first treasure, and triggered a skeleton to wander on to the table…right behind me…

And then I picked up a second treasure, to trigger a Ghoul turning up, again behind me. Brilliant start to the game !

And of course, the Skeleton and Ghoul went into combat in the Creature phase, against Holbron, an archer and Gideon the Apprentice.

Luckily, Hobron has a Magic sword, so despatched the Ghoul, and then the Skeleton was similarly dealt with by the archer and Gideon.

As the darkness descended, Thaddeus’ capture of some treasure triggered the third wandering monster – this time a Rangifier behind his warband.

Moving into the centre of the table to grab some loot, the war bands finally met each other in combat. My knight dealt with a Zombie that Thaddeus had wrenched back into an unholy semblance of life, only for Thaddeus (who is VERY EVIL, and must be destroyed) to conjure forth a demon.

Thaddeus’ minions having been thwarted from getting the treasure chest as my thug scuttled away, turned their attention to my knight, and surrounded him with the Captain (Lady in Red) and Barbarian to back up the demon.

The Captain went down first.

The wounded Demon then bit the dust/snow.

And for a hat trick, the Barbarian perished at the tip of my Knight’s sword.

Three down, more to go. Both JP and I were very surprised at this turn of events !

As my knight model had only been undercoated black with a bit of silver…we started calling him….THE BLACK KNIGHT.
Originality is not our forte.

By now the heavens were darkening as strange things happened in the city.

To be cont’d…