12/04/2017 Leave a comment
The second scenario of the Thaw of the Liche Lord campaign.
JP had done up some whavrves, and some sunken ships.
The scenario involved the war bands battling over the frozen river and the half sunken boats therein…and one of the Liche Lord’s minions…
Starting as I meant to continue, I lost initiative and one of my Ranger went down to a well placed arrow from Thaddeus’ marksman.
whilst Thaddeus collected treasure, he also drew the attention of a wraith. Now Thaddeus crew are short on the old magic weapon front…
So a wall was hastily summoned to protect the raiders.
At the other end, despite Holbron’s Push spells, Thaddeus’ minions reached the sunken ship and the treasure.
In the previous game, Holbron had found some Boots of Leaping, and so cunningly used these to avoid the slippery ice, and the Treasure Hunter gifted with them, leapt into the boat, and got his head cracked open for his trouble.
using Fleet feet, I’d managed to get an Archer to one of the few treasures in this scenario, only to find Blue Petter menacingly close.
the Wraith pounced on the armoured ponce…but Peter now has a magic weapon, and the wraith was dealt with.
As was my Archer…
Having taken some pot shots at Thaddeus and kept his lackeys at bay, my warband inched forward in the face os the odds.
The Liche Lord’s minion emerged from the ship, and promptly got attacked by a swarm of Thaddeus’ warband.
..as did Holbron by Fluffy VI, luckily a combination of Knight and Wizard put the mangy hound down.
At this point, with no treasures, out numbered and a bit of clock watching by me the player, I concluded a strategic and hasty retreat was needed.
So after the success of the previous game, to an ignominious flight in this one.
Both JP and I concluded, more cover was needed, but this would have only delayed my defeat so I’m not hiding it as an excuse.