Film: Riddick – Rule the Dark

I finally got this at the w/e and watched it, it’s the third installment in the Riddick franchse. I watched Pitch Black and thoroughly enjoyed it. the second film, The Chronicles of Riddick was less enjoyable. It was packed with great ideas, but was really two films/concepts boiled down into one and both stories ultimately lost some of their potency.

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This film was an indepoendent release and returns to the Pitch Black approach, a bit too closely, but is saved from a straight retread for a couple of reasons.

Riddick’ tiring of the Necromungers that he ended up leading at the end of Chronicles. So he cuts a deal with Vaako (Karl Urban’s character), but Vaako’s sidekick double crosses both of them and Riddick is left for dead on an un-named desert planet. Obviously Riddick isn’t about to give up. Cue various deadly interactions with the local wildlife, which start to become boring. Riddick rescues a local Jackal like pup and raises it, before finding a deserted Merc (mercenary) base whose rescue beacon he triggers.

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This is where it gets interesting. Two mercenary gangs arrive to claim the bounty on Riddick’s head. One is lead by hot headed Santanna who arrives first and makes some rather “brave” claims about his intentions WRT Riddick. The second band of mercenaries, is lead by Boss Johns, the father of the merc Johns that Riddick killed in Pitch Black. These guys are rather more professional, and include Dahl (Katie Sackhoff) as a competent ruthless sidekick.

Though the overall pot of the film is a bit of a re-hash of Pitch Black in terms of alien predators besieging the humans (also in the dark with rain), the interaction between the two mercenary ganags and Riddick saves the day. Their different approaches and outlook are well done. The “jet bikes” are also a novel concept (not land speeders) along with the power nodes being incompatible.

It would make for an excellent Laserburn scenario with two highly different sets of mercenaries pitted against a real (anti-) Hero character. Again worth getting is its about £5 or £7 cheap.

PS: There is a Directors cut with an additional secne at the end involving the Necromungers.
PPS: There are very few images for this film on the ‘net, and no decent trailers without advertisement breaks.

Photo Box Part 2 & More Ogres

Well after the engineer departed this morning leaving the washing machine still not functioning I hit the Bright Lights of The Big City and got some new kit. Day light bulbs are hard to come by but I got a decent Anglepoise lamp, and started upgrading the MK1 Photo box.

So no Day light bulbs anymore, but there were some LEDs that had controls on the wavelength of the light they produced…only they fitted none of the lamps I was able to buy and I didn’t fancy jury-rigging something up every time I wanted to photo something. Maybe for the future.

So with the multi part lamp I can now zoom in on them. Same Ogre, but with considerably worse natural light, but using the new photo box set up – two steps forward one step back:

Better, no shadow there, but a bit darker due to the lack of natural light (it was taken late afternoon with an overcast sky).

Some more Ogres, I’d never have taken this previously given the light levels and got a photo as good as this, and it is ok, not brilliant.

Now I have also started work on the Photo Box Mark 2 and hope to have that ready tomorrow.

Ogres Pictured:
Modified Mordhiem Ogre as per yesterday.
Five Ogres L-R:

  • Chronicle Ogre, designed by Nick Lund, produced by Citadel c1985
  • Citadel Ogre, designed by Jez Goodwin c1985
  • Mordheim Ogre, designed by the Perrys c 1999
  • Citadel Ogre, designed by Jez Goodwin c1985
  • Ditto

All but the first are based for Mordheim as Ogre Mercenaries. Based on a GW Warhammer Movement Tray to act as Dogs of War.

The Nick Lund (Chronicle) Ogre is a classic:

As are the Jez Goodwin ones:

They are not as big as the modern plastic Ogre Kingom models, but IMHO are much more characterful and fit well in the Mordheim genre.