WHFB: Dark Elves vs Orcs

Byakhee Gav A and I had a short notice WHFB game today – I used last w/e’s army list due to the short notice and also to test out whether I’d won by sheer blind luck or whether there was some merit in the army list. 3k of PV per side.

Again the so – called horde army deployed completely before I did. I suspect it is because they are using huge blocks of infantry 30-40 strong whereas I have several smaller units. However, and for the first time Gav was using a Giant which I had not anticipated due to his long standing (30 years) antipathy to them, and was not using a single warmachine…again something in common with Jim’s army of the previous Saturday thus potentially rendering my 20 harpies a waste of 220 points…

I deployed my secret weapon – Cat !
Clawed was very nervous and edgy around humans when I rescued him (a stray) so I think it is good he is now confident enough to sit on most of my large, insanitary and noisy byakhees without fear.

The Harpies and the Dark Riders charged into the Orc Wolf Riders, and a terrible grinding combat ensued.

Use it or Lose it ! The first War Hydra surged forward, the Sorceresses did their work and hexed Eeza Ugezod’s Black Orcs (40 strong horde of Black Orcs), reducing their WS and BS to 1, and reducing the S & T by 1. For good measure I took a few out with Blade Wind and some RXB shots. Then I used the War Hydra’s breath weapon (Use it or Lose it). They charged into combat against the Hydra and it got very messy…for them…

Meanwhile, twinkletoes the giant and COK danced around each other to no effect.

Gav managed to roll some lousy Animosity tests that left harboth’s 40 Boyz standing around at the back allowing the second War Hydra and the Silver Talons to march up close.

No, they were still locked in combat, after three rounds ! Orc Wolf Riders, DE Dark Riders and Harpies ground each other down.

The War Hydra defeated the Black orcs and over-ran them. The Spearmen charged the Orc General on Wyvern saw him off, only to ind he returned for more and beat them !

Meanwhile the Dark Riders finally broke the Wolf Riders and rode them down freeing up my flank.

However, Harboth’s having charged the second War Hydra and received a sever mauling got the Silver Talons in the face as well, and were soundly defeated, the Harpies killed the Orc Shaman, leaving the Giant out of the action and just an Orc General surrounded on three sides by a pretty much unharmed Dark Elf army.

I counted about: 4 Harpies dead; 5 Dark Riders; 3 Silver Talons (Spearmen); 12 Spearmen; 2 RXBs; and one War Hydra at half wounds. In return I’d killed: 40 Black Orcs; 40 Big ‘Uns; 20 Savage Orcs; 10 Wolf Riders; a Lvl 4 Shaman; and an Orc General missing half his wounds.

So the same army did another decisive victory. Luck ?

Not with those dice !
True Gav’s Animosity rolls had hampered him, but his plans and deployment were sound.
I think I might have a half decent army list here.
Well until next time. đŸ˜‰

Louis, fired off a load more pictures available here.

My mate Mort also turned up to collect his Cossacks, and drool at the train, he was impressed by the scene of carnage !

WHFB: Storm Of Chaos

Well we’ve had the book since it came out, but it was only the week before last that we managed to get round to playing a battle using the rules. This is a woefully late report on the battle. Set up is a sper normal except you have the Arcane Fulcrums, and you deploy magic users onto them before the main army deployment.

I used the Chaos archway, the Tindalos monument and the actual arcane fulcum, along with a huge tree I’;d got – another aquarium item bought from the local pet shop.

Now I’d read the book, but this was the first game I’d played. So I stocked jup on bound creatures, 5 Cold Ones, a Carnosaur and a giant mostly so I could get some models I’d had ins torage out and in battle. Other than that a fairly vanilla DE army with one main tweak.

Byakhee Jim, didn’t go for bound creatures, instead going for items, so it was an interesting contrast.

Initially I seemed to do well, and then made some disaterous and self inflicted mistakes in retrospect. Including deplpyment. My idea was to flank him on both side which went well to begin with and then it all unraveleld rather quickly due to my mistakes in the magic phase and some luck on his part (and good deployment).

Magic phaeses were not as much fun as I’d expected. yes you get buckets full of dice to roll.

But so does your opponent, and in Jim’s case he’d min/maxed to get more dice than I did. So magic didn’t really make a huge difference.. yes I got one key spell off that ahd the Carnosaur magically lifted to the rear of their flank (that set of Night Goblin Fanatics) but it didn’t make a battle winning move.

The Cold Ones, frenzied as they were, were also no match for the 25 Orcs Jim deployed against them, and he also managed to unbind my Giant which was the back up I’d intended for the Cold Ones.

Under the rules, the Giant ahd to go against the nearest enemy, not the nearest enemy he could see, so rather than wading into the Orcs, he did a 90 degree turn and waded into a large Night Goblin Unit.

The Carnosaur suprisingly bounced off the Orc Shaman atop an Arcane Fulcrum – they have significant advantges !
The Cold One Knights got zapped by a big spell and the Goblin Shaman blew themselves up, but this left a magical vortex on the loose.

And then my Sorceress imitated him and another magic vortex was on the loose – in both cases behind my lines.

The Cold One Knights charged into combat and did a lot of damage against the night goblins (finally hurrah) but not enough to break them so we set in for a war of attrition.

Ultimately, Jim’s central units came into close combat with my DEs including a rathr odd move of charging the COB which finished off my army.

It was certainly not the usual game of Warhammer, and certainly does require subtely different tactics to be used in both choosing the army list and in deployment.

The Storm of Magic element was fun, even though it strangely seemed to have not that much effect, though we did only play for 3 rounds IIRC and in one of those I miscast and drained all the magic (and fun) from the battlefield.
I am keen for another go though. I suspect that we just didn’t use our spells wisely as we are SoM newbies. (assume Darth Vader voice) “Of course last time I played, I was but the learner, now I am the master” {cue lightsaber sound effects)….does Warhammer have a lightsaber spell?

A shed laod of photos are here.