GA: 2018 04 02

A shamefuly long silence due to ennui and lack of time. Plus simply not wanting to wade through three dozen photos, but here is Jim and my game from the beginning of last month.

Head to head. Jim was shorter of time than anticipated, and I lack the specialised scenery for many of the other scenarios. 😦

My war band, mostly.

First random encounter – large lizard.

The enemy advance, trying to climb up to one of the treasures atop the rock pile.

I moved in on the next piece of treasure and last game’s man of the match dealt with the large lizard – really must paint this guy !

The race to the central treasure (in the pagoda) begins to hot up.

A snapping turtle is the next random encounter, ironic as Jim has tortoises (they smoked out his house one time).

And yet another, this time a tribal warrior – the LE test piece from the nick starter.

More ! More tribal warriors and skeletons. yes Jim had cast the same summon beast spell.

Hedge of thorns to slow the enemy down.

Man of the match down – to the turtle !

Kick off in the middle of the table, both Warden and Heritor (metal) involved in the fighting.

The final insult, a giant snake got one of my crewmen as he lugged treasure off the table.

These random beasties were wearing my crew down big time.

Last stand of Vicky my Heritor.

Good game even if I did “lose”, the random beasties spell is very powerful.

GA: 2018 03 10 First time around

At short notice, Byakhee Jim asked for a games session, and we settled for Ghost Archipelago, which other than a couple of solo games I’d done, we’d not played before.

But barely had the pixels been sent, then I had to deal with real world stuff nd the session was truncated to just the morning.

So round to Jim’s place. He even had a boat that was the right scale.

So we bent the rules, and placed a few treasure tokens closer together than is usual.

My set up.
My first mistake.

Bottom of the picture are the cards from the accessory pack. Normally I am leary of buying these fripperies, but on this occasion because players will have two different sets of attributes (let alone all the rules for gear they have) I splashed out and think they are worth it.

Jim’s forces, I don’t think he’d yet thought up a suitable name, I fear it might be Doozelbat III.

Jim’s Warden cast a spell summoning beasties, and sure enough he got lucky and could place them where he wanted which distracted a couple of my warriors, and this was the second problem I had all game and led to my downfall. (Getting the excuses in early)

My Heriotr Vicky raced in retrieve her treasure, but was beset by three of Jim’s ship’s crew, which after spending Health points for the Sprint, lead to an untimely end before her crew could wade in.

Skeletons. Again Jim rolled high and placed them where he wanted them, cutting off my escape route.

Having lost my Scout, a wounded Savage, and unwounded Crewman waded in to try and get the treasure.

By more beasties were turning up.

Then my Warden Chardonnay got zapped after injuring Jim’s Heritor.

My crewmen were still being distracted by a never ending list of beasties, and whilst killing them, were also taking wounds.

Ground Sloths are no fun either.

My only ray of sunshine – my crewmen put down no leas than FIVE of Jim’s crew. But had to flee before picking up the treasure because…

Yup a Saurian Monarch turned up.

By now my Herbalist had acquired one treasure piece.

It was agreed it was time to call a day, with me coming off very much the worse.
My Heritor Vicky was Badly Wounded so starts the next game at -5 Health.

Quite a different set of abilities to Frostgrave, and the campaign system is still to be bottomed out, but most importantly we had a good time.

So what went wrong for me ?
– Hubris, I’ve got too used to playing high level wizards in frostgrave
– dividing my forces at the start of the game
– failing to pick up the treasure under my nose
– the summon beasties spell that then hemmed me in, trapped my crew into pointless battles.

GA: Treasures & Foes

Still beset by the really bad light levels here in the Uk, but I did manage to
(a) update my previous post
(b) finish off the treasure tokens from the Ghost Archipelago Nickstarter.

So here’s the mother lode:

The bases are textured so no flock, and a bit too small to add ferns, and static grass.

Nice pieces. Not currently available.

Four skeletons, with different basing material and some ferny fronds.

This doesn’t get better does it ?

The fifth one was the one I glued together backwards.

Hopefully tomorrow, light permitting, I’ll show the results of the little challenge.

Of Plastic, Dinosaurs & Toads

Not the post I intended, but I am once against thwarted by low light levels which has hindered the highlighting of several figures.

So I diverted my efforts (mostly) to sorting out a shoe box size pile of slotta bases, some of which I’d promised to Too who turned up to collect them this afternoon.

I now have some on Freecycle to try and give them to a good new home, as having sorted them I don’t need so many, and as black plastic they cannot be recycled. Unless you’ve been living under a rock, you should have heard that plastic is a major pollutant in the environment, so we should be doing as much as possible to stop this stuff going to landfill and or being washed in to the seas. I’ve shifted loads of stuff on Freecycle, so i recommend it as a way of getting rid of stuff you no longer want, but has no monetary value.

(NB: Plastic sprue can be recycled providing they’re not black ! So make sure you check your local council’s recycling details and put them in iff they can be recycled PRETTY PLEASE)

Talking of plastic:

Found these on Evil-bay,, and bought them so I could hack them up into scenery pieces for Back of Beyond and Ghost Archipelago pieces.

At only £7 they’re good value, even if they are not 100% anatomically correct.

On the subject of anatomy:

I was hassled at frostFayre, for not having Ice Toads in my expansive collection, so the following w/e I ordered some from CP Models.

Jon then sent a smug message saying he already had two of them.

Good job I’d ordered three.

To distinguish them on the field of battle I painted their tongues, red, white and blue !

Now hopefully tomorrow, I should have finished off some more Captains, treasure items, and continued with the small challenge I set myself !

A little challenge

Over the last year I haven’t painted as many actual human (or demi-human) figures as I could/should/would have.

Instead I’ve let myself become diverted by scenery, treasure tokens and easy to paint creatures.

No problems with any of them they’re all useful, but I now find a paucity of actual painted human figures is holding me back in Frostgrave.

Therefore I thought I’d to an ad-hoc challenge to paint five human figures in a week.

If successful I might extend this and repeat it throughout the year.

The first five are shown above. I chose them on the basis of need. L-R:-
– Holborn Toddlebrew. My first wizard. I have a painted model but it’s “primitive”
– Gideon, the apprentice (ditto, also not colour co-ordinated)
– Savage, in preparation for Ghost Archipelago, plus a chance to brush up (ha!) my skin tone painting
– Apothecary, because…
– Crosbowman, because…

Some are undercoated or have vestiges of a paint job, others are raw metal, so first job is to get them all to the same stage of painting.

In the meantime I do have some figures to show the world, but am waiting on a few more to be painted for the “added value”.

FrostFayre 2017 & Aquarium Mats

Recovering from running FrostFayre 2017, seven of us played all day 10am-6pm.

Frantic last minute preparations in the village hall, as tables were set up, figures chosen and last minute changes to rosters were made.

Table 1-only a single car’s worth (and not even full) worth of scenery enabled me to set this one up.

And Table 2.

I was Umpire for the first set of games, and so today am rather tired as I was also the caterer, feeding the 5,000 with bread and fishes, ok, 6 of us with pizzas !

Now wading through the 70+ photos Louis took.

On my return last night, my parents provided a belated Xmas present that had been held up:-

Yup, some mates of aquarium plants. They come on plastic grids and can be popped off, or cut up in to useful “organic” shapes.

This one as you can see is about 25-35mm high, ideal for jungle terrain for Ghost Archipelago.

My parents had got me three of these mats as a bundle off of Amazon after all of us had scoured pet shops and garden centres only to be told that staff knew what we wanted but could not order them, nor could they say when they would be next in stock as it was up to suppliers.

Once again, the local shops lose out. 😦

Watch out for this stuff being carved up and added to bases shortly.

GA: The Cow Incident

In late November my mother announced that unlike the previous 5 years, we would be exchanging presents with my Aunt and Uncle. So I had to revisit my Xmas list and dream up some more low value items the family could buy.

So I hit e-bay for some cheap scenery for Ghost Archipelago.

Of course, the photos are quite small, so I failed to spot the white blob on this item that I received yesterday.

Yes, a cow and calf, on an aquarium ornament. (AKA wargaming scenery piece)

For more information on small cows:

Onwards…

Obviously meant as a corner ornament, the back side (!) had no static grass.

So…

…the cow was sawn off with a small hacksaw I’d bought before Xmas, and replaced with a fern (GW Barbed bracken piece).

Some more static grass.

And some more static grass for the back side.