Arcane Ruins

All that Agrax Earthshade is going somewhere, and its mostly scenery. One of the items I brought with me was a pile of assembled and undercoated Arcane Ruins by GW.

The kit is actually quite versatile and you get ruined versions of the uprights.

There’s three telethons, a single pylons and the base.

I painted them all in Foundry Slate Grey, with various brasses by GW for the details.

I’ve got another set on order so I’ll photo that at the w/e, with all the pieces.

I’ve kept the pieces separate to allow access to the inside.

One was unimpressed, viewing it from one’s latest throne !

Treasures of the tower of Babble

Some scenery for Frostgrave Mordheim and WHFB.

One of the Storm of Magic scenery pieces for WHFB, that has been lying in pieces for too long.

Ideal for Mordheim and Frostgrave. Quite complex to put together (the central column was four pieces for instance).

The move unearthed a statue from the LOTR Ruins of Osgiiath set, I did them up for AVBCW but this one escaped so has been done for fantasy gaming.

From a Foundry Greek pack of stuff a pile of loot, I imagined this would be a pick and mix treasure option, where figures could take one item and then randomly roll for it later.

Two of the Frostgrave – Forgotten Pacts treasure items – a demon’s skull and a horn with gold.

Lots of more of these treasure items to come as I am hoping to clear these out pronto !

FG: Battle on the River

The second scenario of the Thaw of the Liche Lord campaign.

JP had done up some whavrves, and some sunken ships.

The scenario involved the war bands battling over the frozen river and the half sunken boats therein…and one of the Liche Lord’s minions…

Starting as I meant to continue, I lost initiative and one of my Ranger went down to a well placed arrow from Thaddeus’ marksman.

whilst Thaddeus collected treasure, he also drew the attention of a wraith. Now Thaddeus crew are short on the old magic weapon front…

So a wall was hastily summoned to protect the raiders.

At the other end, despite Holbron’s Push spells, Thaddeus’ minions reached the sunken ship and the treasure.

In the previous game, Holbron had found some Boots of Leaping, and so cunningly used these to avoid the slippery ice, and the Treasure Hunter gifted with them, leapt into the boat, and got his head cracked open for his trouble.

using Fleet feet, I’d managed to get an Archer to one of the few treasures in this scenario, only to find Blue Petter menacingly close.

the Wraith pounced on the armoured ponce…but Peter now has a magic weapon, and the wraith was dealt with.

As was my Archer…

Having taken some pot shots at Thaddeus and kept his lackeys at bay, my warband inched forward in the face os the odds.

The Liche Lord’s minion emerged from the ship, and promptly got attacked by a swarm of Thaddeus’ warband.

..as did Holbron by Fluffy VI, luckily a combination of Knight and Wizard put the mangy hound down.

At this point, with no treasures, out numbered and a bit of clock watching by me the player, I concluded a strategic and hasty retreat was needed.

So after the success of the previous game, to an ignominious flight in this one.

Here’s JP’s take on events.

Both JP and I concluded, more cover was needed, but this would have only delayed my defeat so I’m not hiding it as an excuse.

FG: Total Eclipse (Part Two)

Jp was now starting to get his warband beaten a bit, and it didn’t help with darkness descending that his Marksman carefully positioned high up at the back was now out of range, so he moved his forces forward to grab the last treasure chests.

His Blue Peter knight had dealt with the Rangifier and was slowly clanking back towards the action.

Having despatched his war hound, I started eying up seizing some more treasure – both of us had three items each.

Thaddeus put a stop to my schemes with a Wall spell.

Mirror mirror on the wall whose the ugliest of them all ?

Thaddeus summoned another demon, represented by a Moonbeast, I’ll let you guess which has the ugliest mug. 😉

Meanwhile, Thaddeus tried a flanking move, with his Apprentice and a couple of archers and an infantryman.

One of my thugs went down and my Captain went into combat.

I charged The Black Knight into combat to support the Captain, only for the Knight to succumb to a mind control spell and promptly set upon the Captain. Luckily for me, JP’s dice rolls did not result in any damage, and the Captain then put the Infasntryman out of action.

Gideon my Apprentice, cast a Dispel spell, requiring an 18, and got a 19 on the dice, so this released my Knight back to my control. Just as well as Blue Peter turned up, with yet another demon in tow. (The Moon Beast had been shot dead by archers)

Luckily this combat ended in me winning, and escaping with the loot.

Though both of us had escaped with the same amount of loot, I was declared the winner due to the huge pile of casualties on JP’s side, ISTR nearly half his warband was out of action by the end.

A very good game that swung back and forth, probably more than my write up indicates.

Here is JP’s take on events.

The use of Will based spells has also started increasing, and I got lucky with the dice rolls on this, but it’ll be something Holbron will watch out for in the future.

FG: Total Eclipse (Part One)

JP wanted us to start the “Thaw of the Liche Lord” campaign, so as what I thought would be one of my parting shots games wise, he hosted me at his place for the first scenario.

Holbron’s warband set up.

Versus the abomination Thaddeus (who is EVIL, and must be destroyed) and his servile minions.

I picked up the first treasure, and triggered a skeleton to wander on to the table…right behind me…

And then I picked up a second treasure, to trigger a Ghoul turning up, again behind me. Brilliant start to the game !

And of course, the Skeleton and Ghoul went into combat in the Creature phase, against Holbron, an archer and Gideon the Apprentice.

Luckily, Hobron has a Magic sword, so despatched the Ghoul, and then the Skeleton was similarly dealt with by the archer and Gideon.

As the darkness descended, Thaddeus’ capture of some treasure triggered the third wandering monster – this time a Rangifier behind his warband.

Moving into the centre of the table to grab some loot, the war bands finally met each other in combat. My knight dealt with a Zombie that Thaddeus had wrenched back into an unholy semblance of life, only for Thaddeus (who is VERY EVIL, and must be destroyed) to conjure forth a demon.

Thaddeus’ minions having been thwarted from getting the treasure chest as my thug scuttled away, turned their attention to my knight, and surrounded him with the Captain (Lady in Red) and Barbarian to back up the demon.

The Captain went down first.

The wounded Demon then bit the dust/snow.

And for a hat trick, the Barbarian perished at the tip of my Knight’s sword.

Three down, more to go. Both JP and I were very surprised at this turn of events !

As my knight model had only been undercoated black with a bit of silver…we started calling him….THE BLACK KNIGHT.
Originality is not our forte.

By now the heavens were darkening as strange things happened in the city.

To be cont’d…

New Home, new challenges, new litter trays

Moved in last week, on the Wednesday, got asked if I had a specific piece of scenery JP had seen, so within 24 hours I did the first modelling.

Yes, a cart full of bones and skulls that I’d got from a mate some 20 years ago, and who had in turn bought it some10+ years earlier, so no idea of provenance.

One of the sides had come off, and as we were planning on a games session on the Friday (yes I was intent on returning to gaming sanity that quickly), I repaired post haste after finding it.

It was for the Thaw of the Liche Lord scenario “Loot the Cart”, the third scenario.

WE knew we only had time for one scenario, and we were close to the bone (haha) for that for a number of reasons. Here’s JP’s write up of the event, mine will follow shortly.

More important than that…

The two delinquents have to be settled in. So I took the “throne” that only Black Jack used, and put it in a good vantage point on a chair in the dining room that I have annexed in my parents’ house.

Only for Spades to resolutely use it.

And tonight I cleaned out and refreshed the litter tray. Following the move I damaged my leg and I am now on antibiotics so they needed cleaning.

Of course within less than 5 minutes BlackJack was on the case…or litter tray.

Ok…

And then Spades moved in.

In this more confined space, I’ll be having to clean the trays a bit more often. Joy of Joys.

To follow, the first of three Frostgrave games.

FG: The Wyrm Hunts (again)

Second game of the day, and due to my continuing lack of dedicated scenery, I suggested “the Wyrm Hunts” as Alan had not played that.

As a small experiment I opted to play Lady K’s warband considerably higher level than Rinsesoap to see ion the difference in levels made much of a difference.

We slightly changed the scenery with the arched hall in the middle.

We scattered the treasure as normal, and I conjured up both Fools Gold and Reveal Secret.

Which as you can see allowed me to win two treasures within the first two turns.
Kerrching !
And no Wyrm was summoned – phew !

I made an elementary mistake, Leaping my Apprentice into the middle of the main square, forgetting that any figure so moved can’t do anything for the rest of the turn. DOH !

But I did manage to Teleport in to block LOS to a treasure chest that Rinsesoap was moving towards him using Telekenisis.

Unfortunately, as you can see Lady K instantly attracted a lot of the minions towards her.

So I moved up my Captain, Archer and Warhound to protect her, even though Rinsesoap’s bone darts were having no effect.

The bear killed my Captain, and then moved on to a Treasure Hunter I’d moved up, just after Lady K teleported out of harm’s way.

Meanwhile my Apprentice had leapt up to the treasure chest in the middle of the arched hall, only for her to confront two of Rinsesoap’s minions. Having foiled them by the Fool’s Guild they came up, and even Pushing them away hadn’t given them the message. So a simple Wall blocked their advance.

And as my Apprentice picked up the treasure, the Warm emerged, unfortunately behind Rinsesoap’s Apprentice, who duly was torn to pieces.

Alan was gnashing teeth at this point, as both my Apprentice and Lady K showed their mettle with high Fight and Armour, thwarting all his bone darting efforts.

Carnage continued with the bear taking out more of my minions.

Whilst Rinsesoap had a narrow escape with the Warm, beating it in combat and pushing it back, to make good his escape – or rather pursuing my now fleeing warband as Lady K had weighed up her benefits and found 5 treasure chests was a good idea to get away with.

Regrouping with a Ranger, Apprentice and Lady K make ready to get out of the city.

Only for Rinsesoap to finally put the Apprentice down !

So, a nice protective wall sufficed for the Ranger to pick up the 5th treasure and make good my escape.

Whilst Rinsesoap’s Archer put down the Warm.

Conclusion.

Well I won, the treasure was useful. The game was not one sided. Once Rinsesoap has some different spells, Lady K’s high Fight and Armour could be negated.

However, its also shows a difference of ~20 levels is probably starting to change the balance of the game.