FG: Total Eclipse (Part Two)
11/04/2017
Jp was now starting to get his warband beaten a bit, and it didn’t help with darkness descending that his Marksman carefully positioned high up at the back was now out of range, so he moved his forces forward to grab the last treasure chests.
His Blue Peter knight had dealt with the Rangifier and was slowly clanking back towards the action.
Having despatched his war hound, I started eying up seizing some more treasure – both of us had three items each.
Thaddeus put a stop to my schemes with a Wall spell.
Mirror mirror on the wall whose the ugliest of them all ?
Thaddeus summoned another demon, represented by a Moonbeast, I’ll let you guess which has the ugliest mug. 😉
Meanwhile, Thaddeus tried a flanking move, with his Apprentice and a couple of archers and an infantryman.
One of my thugs went down and my Captain went into combat.
I charged The Black Knight into combat to support the Captain, only for the Knight to succumb to a mind control spell and promptly set upon the Captain. Luckily for me, JP’s dice rolls did not result in any damage, and the Captain then put the Infasntryman out of action.
Gideon my Apprentice, cast a Dispel spell, requiring an 18, and got a 19 on the dice, so this released my Knight back to my control. Just as well as Blue Peter turned up, with yet another demon in tow. (The Moon Beast had been shot dead by archers)
Luckily this combat ended in me winning, and escaping with the loot.
Though both of us had escaped with the same amount of loot, I was declared the winner due to the huge pile of casualties on JP’s side, ISTR nearly half his warband was out of action by the end.
A very good game that swung back and forth, probably more than my write up indicates.
The use of Will based spells has also started increasing, and I got lucky with the dice rolls on this, but it’ll be something Holbron will watch out for in the future.