WHFB: 2015 11 07 Oldhammerish – 2

So combat had been engaged, and neither army really had an advantage in the shooting phase.

One Eyed Sally, my Thane, armed with a magic weapon as Jim had guessed, charged the Wraith and dispatched it quickly enough.

By this point I thought I’d get the Zombie horde in my face but inexplicably Jim retreated them along with the Tomb King Necromance, only for him to fail to get much in the way of magic down my throat – I think I lost about 6 figures on total in the magic rounds in the entire game.

This was balanced by continuing bad LD rolls…

I did however pass my LD test, when removing BlackJack from the table and depositing him on his throne.

The Juggernaught meanwhile took a sideswipe from the Blood Knights, Vampire and BSB.

The Ghoulies got charged by my DRagon Guard, whilst the Runesmith and last skeleton rider danced around each other.

The Pony Express charged in as did the Flank Guard, making a mass brawl on the right flank.

Only I lost combat, the Flank Guard bouncing off the Blood Knights, failing their Ld test (6 & 5) and running away.

And then Jim’s Giant Scorpion turned up.

And attacked the cannon crew.

The Juggeernaut was finally knocked out, allowing the Blood Knights to side charge the Pony Express, who promptly broke.
(another 6 & 5 for LD)

Things were getting snippy, the Engineer being the last standing member of the cannon crew.

One Eyed Sally, and the Double Tap Crew charged into the Grave Guard, who were joined in short order by the Blood Knights with inevitable results..

But the Dragon Company had knackered Jim’s Ghoulies, even after a side charge by the bats had been seen off.

The remaining Grave Guard followed up into the now recovered Rangerererers, and got wiped out.

Getting ahead of themselves the Vampire and BSB engaged in combat with the Dragon Guard, who I had armed with a magic weapon – to no avail, I predictably failed my fear test (another 6 & 5), but held on in there by sheer numbers.

Whilst the X-Bow Factor led by Shambles, were attacked by the Giant Scorpion and the rallied bats, who were destroyed and beaten off respectively.

Yoric Yaffle, flees from the still inept skeleton bowman…

The End.
I had 10+ X Bows including a Thane, a full compliment of Rangers, 15+ Dragon Company plus Thane, and I’d rallied the 15 Flank Guard. Jim, only had a unit of Zombies, the skull chucker which had done SFA all game and a couple of Blood Knights.

A narrow victory to the Dwarves was declared.

By mixing up different units and armiesw we’d had a really fun time and constantly surprised each other.

The Juggernaught rules need reviewing, but had not unduly unbalanced the game – the4y just weren’t coherent. Seeing lots of old lead on the table on both sides was great fun as well.

Gratuitous Cat photo – BlackJack inspecting the Dwarven positions and the deadly d4 ! 🙂

WHFB: 2015 11 07 Oldhammerish – 1

Byakhee Jim & I had a game Saturday before last (yes its taken this long to edit the photos).
Only a small game of 2k per side of PV.

Very much in the flavour of Oldhammer – he was combining disparate units of Vampire Counts andf Tomb Kings, whilst I wass fielding units like the Steam Juggernaut and Pony Express on the Dwarven side.

Cutting a long story short, we have a complete blast and really enjoyed ourselves.

Jim ominously laid a d4 dice behind my lines – a sure sign something nasty would pop up…

Even cannons in defence works can pivot !
yes, I was using the old DS-1 set. 🙂

The Regiment of Renown – Dragon Company, whose rules we loosely agreed beforehand – +5PV for the brace of pistols each trooper carried. I did a standard magic weapong. The standard bearer/standard was not magical, maybe it should have been.

Jim sent bat swarms down one flank to tie up one of my units (15 Quarrellerererers)

And then flopped his Ghoullies out in the centre of the table.

The bat swarms were halted by the arrival of my secret unit – BlackJack ! He decided his tactics of sitting on Jim’s car had not worked the previous two times so he simply lay down on the table.

The Dwarf Steam Juggernaut smashed into the skeletons… Grave Guard unit. As the first Warhammer adverts said: “Let’s smash skulls !”

Unbreakable, the juggernaut lost combat but had reduced the Grave Guard in numbers. Rules were “experimental” to say the least.

Who cares ?

Meanwhile, Jim attempted to charge his Wight at the Rangers who failed their Terror test and ran away. This was a recurring pattern in the game – I seemed able to roll either 6 & 5, or 6 & 1 on 2d6. Jim was at this point realising that my other Dwarf unit closing on on the Wight might just possiblyn have a hero armed with a magical weapon. The last rmeaining Tomb Kings mounted archer meanwhile went on a Runesmith hunt.

Close – Up.

More to follow as the photos slowly upload.

Moreton Wood

In my role as Chairman of the Parish Council, the councillors were invited to take a walk round Moreton Wood, the owners of which were putting in a planning application for a new sustainable home.

More information here.

Moreton Wood is a chunk of 40 acres of partially ancient woodland, mixed in with some 60’s conifer plantation. The current owners are now returning the woodland to its traditional coppiced woodland, with native tree species. Each year they clear an area of approximately an acre hauling the felled wood by horse for processing on site on ancient trackways – some of which have parish boundary markings (ditches and mounds).

Pile of logs !

They process the wood for firewood (logs), planed timber, pimps (no, really !) which are bundles of kindling wood, and charcoal for BBQs (I’ve been buying for years) and many other purposes, along with material for furniture.

(Cleared area, one year later on a dreary November day)

Conifers which are generally not indigenous to the UK, were planted during and after WW1 to ensure that the country would have a reliable source timber (mainly for coal mine pit props). However, the regimented planting resulted in the conifers forming a continuous canopy that shaded out indigenous ground plant species, an effective mono-culture, and a reduced bio-diversity in woodland. Whilst steps can be taken to ameliorate these impacts, they are no substitute for a natural woodland that maximises bio-diversity.

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Three years later…

When clearing the conifers woodland, after hauling the timber away, the brashings are used to create fencing, to protect the newly cleared land from deer. Annual surveys are carried out in accordance with Forestry Commission requirements.

The brashing fences collapse overtime, but last long enough and are a psychological barrier to deter the deer long for enough.
Pigs are used to help break up the soil and ground cover to allow indigenous species’ seeds colonise the area.

A more recent brashing fence.

Invasive species are removed to ensure that natural Ash, Birch and so on are allowed to establish themselves along with ground plants and flowers. As well as the fencing, brambles are allowed as they deter the deer. The deer are also managed by culling to prevent them grazing on the new saplings for the first 3 or so years after which they are established.

Charcoal burners

Deliberate planting of saplings is also carried out to help re-establish the natural coppice ecosystem and increase the density of the trees. This increased density means that the stumps will produce straighter poles that have more uses. Most of the ground plants flower and seed before the trees come into full leaf, so unlike in confier plantations/woods, can flower and seed naturally.

So far over the last 11 years the current owners have been busy coppicing the woodland and are now at the point of being able to harvest woodland they originally cleared.They also run workshops and sell products locally.

This pile of charocal consists of bits too small to sell for BBQs, but can be sold to other users who want smaller bits. It all needs seiving.

Planed wood.

Recently cleared woodland, with net fencing to keep the deer out.

brash fencing with in the background, a sapling with protective sleeve to stop deer stripping the bark off of it.

Their first buiulding, to house their office and for running workshops. The entire building weas constructed using traditional methods and local wood. Built on local stone pillars without cement etc, and raised by local people. They are slowly enclosing the walls and will provide heating and electricity. Top left in the photo, the solar panels provide all the power required, even during the last week (just) of foggy weather.

An inspiration to us all.

More information here.

AVBCW: Propoganda, Patches & Biographies

Whilst waiting for the fog to lift here in Blighty so I can photograph the Skaven and Witch Hunters I re-discovered last Saturday, a couple of updates on events from the 17th October.

The (false) Bishop of Ludlow (Clive)

A Somerset freedom Fighter’s Patch:

A present from Mort.

Lord Robert Grover (Rob)

Finally, more details of Alan’s Royalist leader:

Miles Straitt-Jackett :
Born 1879, only son of Lieutenant-Colonel Edward ‘Loopy’ Straitt-Jackett and the Hon. Felicia Straitt-Jackett (nee Warming-Knightley).
Educated at Mr. Thrashem’s Academy for Young Gentlemen.
Joined Army 1897. Served in Sudan, Gold Coast, Basutoland, Matabeleland.

Despite never hearing a shot fired in anger Major Straitt-Jackett served with distinction during World War 1, commanding 13th (Colonial) Field Kitchen Unit stationed in Bulawayo. He was present at the Tsetse Valley Incident when a crowd of rioting Native miners were subdued by volleys of plum duff hurled by his cooks, for which action he was awarded The Order of the Yellow Buffalo (2nd Class).
A good friend of the renowned Major Denis Bloodknock, Major Straitt-Jackett joined the B.U.F. in 1935, in the mistaken belief it was a book club.
Interests : Cricket, Lepidoptery, Taphophilia. He also has a large collection of cheese labels.

Obviously both blogs are simply propaganda efforts, especially the first one.
😉

MH: 2015 10 31 More Mordheim – 3

So, on to our third game of the afternoon, a straight up skirmish, head to head.

BlackJack was clearly disgusted with events, and was ignoring me despite me having opened the cat-door for him.

Again changing table edges, we set up – the SXkaven mass in the middle.

Their sorcerer taking up a vantage point.

As did my “Marksman” ho ho…

The Witch Hunters moved forward.

Only for the Rat Ogre to pounce upon my Priest. Surprisingly, the Priest survived, and did a crticial hit causing two wounds to the Rat OGre, and it was my go next…

…and the “marksman” who was on the floor above did a diving charge and caused the third and final wound the Rat OGre, just as the rest of the Warband surged forward into the square.

Mass melee !

But the Skaven move in in greater numbers…

Both sides committed all their forces.

Mayhem !
But sadly…

Greater numbers paid off.

My Priest died, but I finally got a number of useful skill/stat increases.
Jim had chosen from my Skaven models so that he could use his own figures in the future, so scores will be settled.

We’re yet to have the discussion on whetehr Skaven are too powerful. I think his warband benefited from lots of cheap slings in the first two games, as I really only had two people with ranged weapons – the “marksman” and my Captain (pistol).

Cross-patch BlackJack: “So you had the stupid human round, and lost all three games ?”

MH: 2015 10 31 More Mordheim – 2

Having reminded ourselves of the Mordheim rules (mostly) a fortnight previously Byakhee Jim & I raced through to a second game. Jim was still of the opinion that Skaven are over powered, but I insisted we played the rules as written and discuss it later (yes, I was the Witch Hunters).

Neither side had lost any models, but there were a few injuires. We set up on a different set of sides to vary the game. This time we were fighting to retain Wyrdstone we had already found.

Jim’s luck with the dice continued, he had 3 shards of Wyrdstone, I had a measly one !

The Skaven massed behind a building (my flagellants just visible top left on the other side of the building). The sun was getting low and whilst bright was causing lots of extreme contrasts of light, so apologies for the quality of the photos.

Black Skaven pounced on my With Hunter Captain and killed his puppy.

Whilst the clanrats did for another puppy, and my “marksman” did SFA.

Two flagelants and the Priest moved forward, as the Rat Ogre lurked.

And yet more Skaven lurked, fortunately within charge range of me it turned out.

Not neccesarily for the best…again Jim’s luck with the dice continued, he rolled three 6’s one after the other, all on different dice.

So I’d lost the second game, BUT BlackJack turned up to sit on Jim’s car again. This was deliberate – he’d done the same thing a fortnight previously.

MH: 2015 10 31 More Mordheim – 1

Another short notice game session with Byakhee Jim. Again Mordheim
Cutting a long story short, some different models.

The table set up.
I still have several buildings to properly sprt out in terms of pain ting.

My Witch Hunters set up – yup said there were some new models ! 🙂

Skaven, including a Rat ogre. Byakhee Jim borrowed some modelds from me…see Isaid there were more new models….

Lots of Skaven…

Corbyn’s Witch Hunters advanced across the square, war dogs barking in the face of the massed Skaven ranks.

Who popped up, complete with slings and proceeded to chuck stones at me.

They had no qualms about killing the puppies. 😉

Flank attack, by three Flagellents !

The Captain, Priest and last puppy faced off against the Skaven.

The flank attack, got attacked by a cross Rat Ogre.

So three Flagellents later…

Jim had said in his opinion Skabven were too powerful. I demurred and played as per the rules. So one game in, I could be fooled by my own rubbish playing, and a lack of missile weapons of the Witch Hunters. Jim also managed to roll three 6’s in a row, so the dice were with him. Ho hum we shall see..