WHFB: 2015 11 07 Oldhammerish – 1


Byakhee Jim & I had a game Saturday before last (yes its taken this long to edit the photos).
Only a small game of 2k per side of PV.

Very much in the flavour of Oldhammer – he was combining disparate units of Vampire Counts andf Tomb Kings, whilst I wass fielding units like the Steam Juggernaut and Pony Express on the Dwarven side.

Cutting a long story short, we have a complete blast and really enjoyed ourselves.

Jim ominously laid a d4 dice behind my lines – a sure sign something nasty would pop up…

Even cannons in defence works can pivot !
yes, I was using the old DS-1 set. šŸ™‚

The Regiment of Renown – Dragon Company, whose rules we loosely agreed beforehand – +5PV for the brace of pistols each trooper carried. I did a standard magic weapong. The standard bearer/standard was not magical, maybe it should have been.

Jim sent bat swarms down one flank to tie up one of my units (15 Quarrellerererers)

And then flopped his Ghoullies out in the centre of the table.

The bat swarms were halted by the arrival of my secret unit – BlackJack ! He decided his tactics of sitting on Jim’s car had not worked the previous two times so he simply lay down on the table.

The Dwarf Steam Juggernaut smashed into the skeletons… Grave Guard unit. As the first Warhammer adverts said: “Let’s smash skulls !”

Unbreakable, the juggernaut lost combat but had reduced the Grave Guard in numbers. Rules were “experimental” to say the least.

Who cares ?

Meanwhile, Jim attempted to charge his Wight at the Rangers who failed their Terror test and ran away. This was a recurring pattern in the game – I seemed able to roll either 6 & 5, or 6 & 1 on 2d6. Jim was at this point realising that my other Dwarf unit closing on on the Wight might just possiblyn have a hero armed with a magical weapon. The last rmeaining Tomb Kings mounted archer meanwhile went on a Runesmith hunt.

Close – Up.

More to follow as the photos slowly upload.

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