WHFB: A Return Match – Part One
31/08/2014
Byakhee Gav and I had a return match on Saturday – again 5k points a side with a full day’s gaming pizza and curry.
Our armies were substantially unchanged. I didn’t have time to photo my new heroes before they hit the gaming table.
So 5k Orcs & Goblins vs 5k Dark Elves.
Deployment was very similar to last time, unsurprising given similar armies !
I deployed my Scouts (Shades) well forward in the ruins on both extreme flanks.
With a hefty back up of Fast Cavalry, and flying critters.
Though Gav won the dice off for Vanguard moves, my scouts stymied most of his moves and (for example) his Goblin Spider Riders only inched (!) forward, whilst my Dark Riders had full rein to move forward 12 inches to support Mengils’.
And the Fast Cavalry on the other flank caught up with the Shades in the ruins.
Gav has learnt from me however, and having won initiative took an aggressive approach charging the trolls in against the Dark Riders (eek), and also hexed them to reduce their Initiative.
And Spider Riders against the rather cooped up Dark Riders on the other side of the board. Fortunately, the Savage Orcs had failed their charge due to animosity and the Wolf Riders also failed their charge.
His army as a whole advanced, Night Goblin Fanatics were released and just got in the way.
But the Dark Riders held in combat, and allowed the Shades to flank charge the Spider Riders.
Mengils’ charged the Spider Riders who had cautiously advanced up the steps of the Temple of Skulls, and proceeded to wipe them out, unable to follow up into the Orc Arrer Boyz because of course they are Reavers and were busy butchering the corpses for brilliant new fashions to wear. š
Even a flank attack from a CoK chariot was not enough to save the other Dark Riders from the pestilent Trolls who were busy reliving a friday night’s binge of lager, chips ‘n’ curry on everyone near and far.
And could my newly painted CoK Hero with his smart RXB hit a single Goblin Fanatic and kill him – NO – of course not ! So the nutter remained right in front of the CoK unit and I had to take a hit (literally) the next turn and charge through him and take the damage.
That was just Turn One, which we finished about 4pm after starting at 1pm….